January 31, 2006 @ 1:13 pm - Filed under: Design -

As some of you may know, my company, infinimedia, has been working on a number of small business apps in addition to our regular client work. All of the projects share one problem, designing within constraints. You might be asking, what do you mean within constraints? this is web2.0, there are no constraints. Au contraire, there are the same constraints that have plagued IA people and UI people for ages, screen realestate.

When you are building a web based application, you have to put a lot of thought into what gets into each screen, you can’t go throwing the kitchen sink in there just because you can. So my current dilemna is that I am limited by the fact we’re trying to design for flexibility and usability at the same time. This is a quesion the average user never thinks about, but its something i’ve been spending alot of time on lately. These are questions every developer faces, and they may seem like little issues here and there, but each extra click you make a user go through adds up.

If all goes well, I’ll post a few teasers in the next week or so.

Comments

Michael Whitney says,

Good luck on the interface. It seems to be my companies worst attribute, or the fans love to hate it. Here is a good link in regards: http://www.orvet.com/blog/2006/01/looks-count-even-in-beta.html

I hope you find it usefull.

Feb 1, 2006 at 12:31 am

Brian Breslin says,

Michael,
all I can say is WOW. were any designers hired to work on the project? Orvet’s article hits the nail on the head, because lots of people think beta is a cop-out and it allows them to use the audience as a group test bed for what is inherently something not ready for prime-time.

p.s. michael, i would love to have a crack at redesigning seekum. have someone get in touch with me.

Feb 1, 2006 at 10:40 am

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Brian Breslin
You are reading the home page of Brian Breslin, a web strategist from Miami, FL. I'm currently CEO of Infinimedia, a multi national web consultancy specializing in social media. {read more}
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